Every member of your clan will do his or her part to produce more resources - wood, food, iron, gold and more - to further this growth. In the course of the game, you will build an ever growing settlement. You start out with nothing but your headquarters, where all your resources are stored. to two centuries of utopia following the publication of the New Atlantis. Another (of course more complex, but also nicer) would be, that the worker waits at the point, some workers leave nearest warehouse/Hq and come to him to carry the pieces together. In Widelands, you are the regent of a small clan. So we find him with a theory of revolution that is an integral part of his. One idea would be, that the worker has to walk the whole way for every piece. Furthermore, the Atlanteans are very special (again, both positively and negatively) in the case of food. anyway, the question is, how to handle the bigger amount. Perhaps we could just add a line "amount" to every bob, which shows widelands, how much the player will get when harvesting/hunting/. But also it might be, that the lumberjack finds a really big tree. For the lore it shows 'Text needed' and for the 'Prod. Dwarves up in trees, one spider notes that the meats alive and kicking (Hobbit, p. Describe the bug If you play as the Empire or Atlanteans and open the building help for any of the building, there is a section called 'Lore' and 'Production' that is currently empty. Every member of your tribe will do his or her part to produce more. You start out with nothing but your headquarters, a kind of castle in which all your resources are stored. Summary: Bigger animals shoul give more meatĬurrently a hunted bunny brings same amount of meat as a bear. reassuring to find that time has validated a critical ap-. Here's the description of the developers: 'In Widelands, you are the regent of a small tribe. Submitted By: Peter Schwanemann (nasenbaer_peter) Including the initial issue submission, for this request, Please note that this message will contain a full copy of the comment thread, ![]() Barbarians are hunting wild game they replenish for primary food supply and are using fish from the plenty seas and ocean they come across. Message generated for change (Tracker Item Submitted) made by Item Submitter In widelands currently all tribes have different food preferences: Atlanteans are using fish as primary, replenishable resource, additionally to that they are using meat from wild game they may find. Feature Requests item #1914750, was opened at 11:03
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